Class Scene


  • public final class Scene
    extends AbstractMessage
    Scenes are a collection of composite entities, are created and arranged in the scene editor and can be loaded to a certain area into the game world
    • Constructor Detail

      • Scene

        public Scene()
    • Method Detail

      • clearFields

        public void clearFields​(boolean extended)
      • addModNamesFromComposites

        public void addModNamesFromComposites()
      • getSceneArea

        public Area2 getSceneArea()
      • getLabel

        public String getLabel()
      • setLabel

        public void setLabel​(String label)
      • getModNames

        public Set<String> getModNames()
      • setModNames

        public void setModNames​(Set<String> modNames)
      • getLastEdited

        public String getLastEdited()
      • setLastEdited

        public void setLastEdited​(String lastEdited)
      • getShareCode

        public String getShareCode()
      • setShareCode

        public void setShareCode​(String shareCode)