Class AudioEvent.AudioEventGroup

  • Enclosing class:
    AudioEvent

    public static class AudioEvent.AudioEventGroup
    extends Object
    Audio events are grouped that similar effects are only played once per cycle (e.g. when 5 tiles take damage, we only need to play the effect once)
    • Constructor Detail

      • AudioEventGroup

        public AudioEventGroup​(String group,
                               int groupPriority)
    • Method Detail

      • getGroup

        public String getGroup()
      • getGroupPriority

        public int getGroupPriority()