Interface ShipEditorEntityExecuteAware

  • All Known Implementing Classes:
    AbstractWeaponEntity

    public interface ShipEditorEntityExecuteAware
    Entities impleenting this interface can be turned on (executed) in ship editor, for example to test mesh consumption
    • Method Detail

      • serverShipEditorEntityExecuteAutoMeshConsumption

        boolean serverShipEditorEntityExecuteAutoMeshConsumption()
        Returns:
        true if the mesh consumer action amount should be automatically claimed
      • onClientShipEditorEntityExecute

        void onClientShipEditorEntityExecute​(boolean execute)
      • onServerShipEditorEntityExecute

        void onServerShipEditorEntityExecute​(boolean execute)