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there has been a lot of development going on since my last video. All major features are now completed and the next step is to start developing the campaign.
As the last big subsystem I've now completed mod support including the possibility to write own mods in groovy programming language, and the official campaign will be developed as mod next.
One important and also cool feature to develop the campaign is the scene editor, which I want to show today. This editor is used to create all levels, but players can also create their own scenes and load them when hosting multi player games.
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