Official Spacecraft Tactics Development Blog


I'm currently producing a lot of different assets as a preparation to start development of the campaign. Over the last few weeks I've mainly developed new weapon types which I want to show off today.

In the game there will be the following weapon types:

  • Lasers: Close-, medium- and wide ranged. Damage both shield and hull.
  • Ion weapons: Damage shield only but are good to quickly drain shield buffers.
  • Missiles: There are guided missiles and unguided torpedos in the game with different damage types and also a stealth variant.
  • EMP: Can disable systems and completely drain capacitors but is blocked by shield.
  • Tractor Beam: Useful to pull or push objects.

I've recorded a youtube video:


No comments

The author does not allow comments to this entry