Class GameSessionUpdateMessagePlayerInfo


  • public final class GameSessionUpdateMessagePlayerInfo
    extends Object
    Message send to the client to inform incrementally about any change related to the game session.
    • Constructor Detail

      • GameSessionUpdateMessagePlayerInfo

        public GameSessionUpdateMessagePlayerInfo()
    • Method Detail

      • getName

        public String getName()
      • setName

        public void setName​(String name)
      • isLoggedOn

        public boolean isLoggedOn()
      • setLoggedOn

        public void setLoggedOn​(boolean loggedOn)
      • isReady

        public boolean isReady()
      • setReady

        public void setReady​(boolean ready)
      • isHost

        public boolean isHost()
      • setHost

        public void setHost​(boolean host)
      • getUuid

        public UUID getUuid()
      • setUuid

        public void setUuid​(UUID uuid)
      • isShipSlotHost

        public boolean isShipSlotHost()
      • setShipSlotHost

        public void setShipSlotHost​(boolean shipSlotHost)
      • getShipSlot

        public Integer getShipSlot()
      • setShipSlot

        public void setShipSlot​(Integer shipSlot)
      • isInGame

        public boolean isInGame()
      • setInGame

        public void setInGame​(boolean inGame)